august on Tue, 23 Sep 2003 15:26:42 +0200 (CEST) |
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Re: <nettime> Don't Call it Art: Ars Electronica 2003 |
Just thinking about all this... and while I wasn't attending the Ars, I think there are some weird looking clouds around this software art discussion, which has obviously become a focus lately. The following are just some muddy thoughts and questions I have in my mind. First of all, something that had been addressed many times at this years README festival, especially by the curators themselves, was that a certain kind of drive hides behind this push towards software art. Some may call it an agenda. Strangely enough the push is coming more from curators and writers (most of which have no or little programming experience) rather than from the practicing artists. I don't know if this has classically been the case with say dada, futurism, conceptualism or even modernism. But, Judd was writing his own critiques, wasn't he? I didn't see a history of art-categorism in Manovich's text. Maybe that is part of the larger context to which he is alluding? At README, one ongoing question was: are we discovering a new form of art practice or inventing an audience for something that has always been? I don't think it's a question of whether software is or can be art or whether software has cultural significance. This I take as given. I believe most do nowadays. But, maybe the question is whether art is soft? By that, I mean after a slow and consistent breakdown over the last 100 years of paintings on walls and sculptures on pedistals down to installations in space and concepts at large, wouldn't it be relatively easy (and maybe naive) to construct softer borders between categories of art. 'New Media' was once called intermedia or integrated media, wasn't it? Besides that, Sol Lewitt was making software art long ago, nay? Another understanding at README seemed to be that software is becoming more and more entrenched in our daily lives, and that it is quite 'natural' that this mixture of art and software should come about. So, without commenting on the Ars, from a distance it looks as if it was really aiming at situating both software and art in larger contexts. With CODE as its title, it _appears_ as if the Ars wanted to address art and software and culture and society....and on and on., which would be a positive step away from a software art label. Generally speaking, I think 'art AND x' says something completly different than say 'art OF x' or 'x art' [substitute x with politics, activism, telecommunications...etc]. The combinatorial function of AND is expansive and open. A discusion about software art should really be about software AND art, with an emphasis on the AND. All labels aside, I think it is. Under good lighting, the newish push towards 'software art' is not really about making a category, which at first seems extremely precise and limiting despite the numerous sub-categories, but finding new criteria for reflexion on current artistic research. So with much respect to those writing and organizing festivals around this topic, to call it 'software art' is IMHO generating a narrowing rhetoric which is equally insignificant to artists and software makers who are quite _naturally_ doing both. And, now that net.art has lost status, and no one really cares anymore if it is art on the net or in the net, some may [at least partially] opt to drop the excess baggage and suspicious categories and "...not Call it Art" altogether. -august. # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: [email protected] and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: [email protected]