Tilman Baumgaertel on Tue, 13 Oct 1998 09:25:45 +0200 (MET DST) |
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<nettime> art on the internet - part 2 |
Art on the internet pt II Hardware and Software Jodi: (We are angry - T.B.), because of the seriousness of technology. It is obvious that our work fights against high tech. We also battle with the computer on a graphical level. The computer presents itself as a desktop, with a trash can on the right and pull down menues and all the system icons. We explore the computer from inside, and mirror this on the net.=20 Matthew Fuller: They (the off-the-shelf-software products - T.B.) work fine in some ways, but only because users have been normalized by the software to work in that way. There are other potential ways to use software out there, that seem to have been blocked off by the dominance of the Windows-metaphor, the page-matephor and other ways of interfacing with computers that have become common. We believe that GUI is suffering from a conceptual Millenium Bug... I think the "Webstalker" realizes the potentials of the net better. It strengthens the range of mutation, the street knowledge of the net. Normal browsers deal with a web-site as a determinate amount of data. What we do is an opening up of the web to a representation of infinity. I guess that this is the core mathematical difference between the "WebStalker" and browsers: between presenting a fixed amount of data and an infinite amount of data. What we want to say is that the web consists of a potentially infinite amount of data. What normal browsers do is close it down, that's why they are easy to use.=20 Paul Garrin: I am opposed to the concept of "Domains" as such. In the term "domain" is the military heritage of the internet: "Domain", that means "Domination", control, territorium - this thinking comes straight from the Pentagon. And that=92s the way some people look at it: They think that thes= e names are their property, like a piece of real estate that they bought. And all of a sudden the word "Earth" belongs to a company!=20 Bunting: I was trying to find a way to cut down on junk mail to my email account, and I came up with this concept of an algorhythmic identity. I change my adress now every month in a way that is very easily predicatable to humans, but not to a computer. I chose the date, the month and the year, something most western humans would know. So my email adress currently is [email protected]. Every month the previous adress will be deleted, and if you send mail to this adress, you get an auto-reply saying: This identity is now expired, please reformat in this form. Since I've done that my email has gone from 50 a day to just about five. I don't get any stupid messages anymore.=20 Juliane Pierce (VNS Matrix): I think that technology is part of the structures of power that have been developed by the patriarchy. But now is the first time that women are able to participate in developing an industry or a discourse. Women never really had a part in how the industrial age developed for example. In the information society, they can play a really strong role in developing the future. So it's really important for women to get into the roots of technology and work their way up. If we want a society that really represents mens' and womens' views, women have to be at the top of that ladder. The internet and technology in general has been developed by men as a means of warfare, industry and commerce. We're interested in having a discourse on the different areas of technology, be it the internet, be it multimedia. What particulary interests me is the how the information age changes our society and our culture. That for me is a really important issue of being involved with as well as using these technologies.=20 ?: Would you say that computers or the internet are gender-neutral?=20 Pierce: No, I think it's part of a system. I don't want to call this patriachry , but the basic fact is that men control this whole information industry. Bill Gates is one of the most powerful people on earth, and there are generally men who are controlling the development of the industry. There aren't many women in those positions of power that actually influence the flow of technology. Maybe the computer and the internet as such are a neutral space, but there are certainly gender issues, that are relevant to that space. The presence of women of subjects of technology and users of technology is really important. There are really didactic arguments how the hardware, the screen and the keyboard, favours the masculine, but I don't agree with that. There *are* women who contributed to the design of all this.=20 Marko Peljhan: I think there is not enough knowledge in society about technology and telecommunications. People tend to mystify it a lot, but when you really start working with it, it is just a tool like any other. I think that creative people who work creatively in this field have to develop specific technical skills, and you have really know how you are using them and why. When I started working with satellites, I realized that it was all military technology. That is a very important moment to reflect upon, this military provenience of almost everything that we use.= =20 Net-specific Art Robert Adrian X: I wanted to create networks, and in these networks things can happen. I am interested in the strategic part of it, not in the content. I am curious to see what happens once this space for art is created. Making pictures is not what it's about. It is about finding ways of living with these systems, to look at how culture is changing in these systems.=20 Vuk Cosic: I did a lot of HTML-documents that crashed your browsers. I noticed that there was a mistake somewhere in my programming. And than I asked myself: is this a minus or a plus? So then I was looking how to get to that. It was not enough just to avoid this mistake, I was trying to really understand that particular mistake, with frames, or with GIFs which used to crash old browsers, or later Java Script, that does beautiful things to your computer in general.=20 Olia Lialina: The Web makes it possible to experiment with linear, parallel und associative Montage. With "My Boyfriend came back from the war" one can influence the narration. It is some kind of interactive montage. But the possibilities that the user has are limited, because he doesn=92t know what happens when he clicks on a certain field. But this wor= k is more about love and loneliness then about technology.=20 Alexei Shulgin: If you deal with technology-based arts, the very first years are always the most exciting ones. Look at photography: When they invented the 35-Millimeter-camera there was this explosion of art photography in the late twenties and early thirties. Artists just did whatever they wanted with photography. They didn't worry how it would fit into the art system. They experimented with the medium, and they got really great results. It was the same with video. Video art of today is not interesting for me at all. Artists now use it as a new tool for self-expression. But I don't believe in self-expression.=20 ?: Why?=20 Shulgin: There is too much information already. I don't need more. But when this medium video appeared, it was really interesting what artists did with it. Same with the net: We are in the early stage of it now, and people are just drawn to it by enthusiasm.=20 Interactivity Jodi: People sometimes send us helpful code. For example, somebody send us a java applet that we actually used for our site. We are really grateful for that. Some people really encourage us, too. They say: "Go, Jodi, go. Make more chaos. Make my computer crash more often."=20 Debra Solomon: I don't think that computer games are very interactive. THIS conversation is interactive, because we both can influence just about everything that goes on in it. That's how the interaction will be (at the net art project the_living - T.B.) between the_living and her audience/participants, when I'm on this trip. For example, I have an intinerary already, but should a participant know of some place or individual that would really add to the narrative or create a visually exciting atmosphere, I would be happy to change my route.=20 Alexei Shulgin: I don't believe in interactivity, because I think interactivity is a very simple and obvious way to manipulate people. Because what happens with so-called interactive art is that if an artists proposes an interactive piece of art, they always declare: "Oh, it's very democratic! Participate! Create your own world! Click on this button, and you are as much the author of the piece as I am." But it is never true. There is always the author with his name and his career behind it, and he just seduces people to click buttons in his own name. With my piece "form art", I encourage people to add to it. But I am honest. I'm not saying: Send it in, and I will sign it. I will organize a competition with a money prize, like 1000 Dollar. I think that will stimulate people to contribute. I really want to make this an equal exchange. They work for me, and I give them money. I think, it is much more fair than what many of these so-called interactive artists do.=20 The Art System Robert Adrian X: From the very beginning the problem has existed of identifying and defining the "work" and the "artist" in collaborative or distributed network projects. The older traditions of art production, promotion and marketing did not apply, and artists, art historians, curators and the art establishment, trained to operate with these traditions found it very difficult to recognise these projects as being art. Net art challenges the concept of art-making as a more or less solitary and product-producing activity.=20 Wolfgang Staehle: The issue of "institutial critique" was interesting to me, but I thought it was absurd to formulate a critique of the institutions of the art systen within ist institutions. That was just like re-arranging the furniture. I thought that this wasn=92t consequent. That= =92s why I tried to really do something outside the instituitons. I think, The Thing (the art mail box that Staehle ran in the early 90ies - T.B.) worked so well, because the traditional art world didn=92t take any notice at all. The thrill was that you could feel like a gang of conspirators.=20 Olia Lialina: I, personally, never said in any interview or presentation that internet is my long waited freedom from the art institutions. I never was connected to art system. I was not an artist before I became a net artist. Maybe that's why I - from the very beginning - concentrated on other things: internet language, stuctures, metaphors and so on. But at the same time the idea that net art must be free from real world art institutions is very dear to me, because in row of their values net art is just one of computer arts. But I don't think that the right way to demonstrate freedom is to travel from one media event to another with presentations of independance. It's better to develop an independent system... For me to give up my freedom would be to stand on how a lot of critics, artist and activists earn money and make a career with everyday statements that net art has no monetary value. Its not funny anymore. Article after article, conference after conference they want to convince me that what I'm doing costs nothing.Why should I agree?=20 Cornelia Sollfrank: For me, Net art has nothing to do with museums and galleries and their operations, their juries and prizes, because it goes against the nature of Net art. Net art is simply on the Net; so there's no reason for a museum or for a jury that decides what the best Net art is... But I'm afraid this development can't be stopped. Net art is on the verge of changing completely. It still happens on the Net, but this need for completed, whole works which can be sold, which have a certain definable value, which can be attributed to an identifiable artist, and the establishment of authorities who do the evaluating and who deal in Net art -- we won't be able to ignore these developments. Net art will evolve in this direction, and away from what it was in the beginning.=20 Money Robert Adrian X: There was no way to make money out if it, and there still isn't. You support the communications side of your work with money from elsewhere. I sold artworks and used the money to support the communications stuff. There was nobody from the big art centers like New York or London or Paris or Cologne involved. The people who participated in these projects needed the communication, because they lived in Vancouver or Sidney or Vienna or San Francisco.=20 Jodi: (For the participation in documenta X - T.B.) we get a fee for the expenses we have when we put our files on their server. In total we got 1200 Marks. It is a clear example of exploitation. Which artist would move his ass for this amount of money? But net art is a victim of its b-status. It is treated as group phenomenon, as a technically defined new art form. That is something that we have to leave behind as soon as possible, because that is the standard way to do these things: A group creates a hype. They call it mail art or video art, and it's doomed to die after five years. I think we are looking for another way, because we are not typical artists and we also won't play the role of the net artists forever.=20 Heath Bunting: At least half of my projects could be turned into a business. I did begging on the net for one week, and got send 1500 pounds. I made a form where you can send Mastercard or Visa donations to myself, and then I inserted it into corporation's or government guestbooks over the period of a week. A lot of people found it entertaining, and send me money. But I didn't actually cash that money. It's not so interesting for me to do business. I assume that most of the credit card information that was send to me was from stolen credit cards anyway...=20 I get paid for giving talks. At the moment it is very boring for me to have an apartment. So for me this is a way to travel around without having to sleep outside all the time. I haven't had an apartment since September, I have been traveling continously since last June. And I enjoy doing it, it's very challenging. The internet is a technology that makes that possbile. Maybe ten or twenty years ago, there would have been a different way of networking. Maybe a hundert years ago, it would have been a name. If I was a certain type of aristocrat, I could have turned up in a court in India in rags, and I would have just said my password, and I would have been admitted and treated very well. In those days it was your name. There are other passwords now, that give you access to certain things. The funding models change. In the postmodern funding model, everything is small and connected in terms of business. Forty years ago it was different: with the modernist funding method, everything was big and disconnected. And that would have made it very difficult for me to travel around.=20 Borders Guillermo Gomez-Pena: Basically we want to bring a Chicano-Mexican sensibility to cyberspace. We see ourselves as web bags. That's a pun on wet back, which is derogative for Mexicans. We see ourself as kind of immigrants in cyberspace. We also see ourselves as coyotes, as smugglers of ideas, because we do believe that there is a border control in cyberspace and that the internet is a somewhat culturally, socially, racially specific space.=20 Roberto Sifuentes: This is important, because when we started this project, the internet was seen as sort of the last frontier, the final refuge where issues about race relations don't have to be discussed, where race doesn't matter - as a strategy of avoidance. So it was important for us to venture out into the internet, and when we first "arrive there", we started getting responses back like: "There goes the virtual 'barrio', there goes the neighborhood. The mexicans have arrived." Literally, people send us mails like that.=20 Alexei Shulgin: I feel much more included than before (the internet - T.B.). When I was just an artist living in Moscow, whatever I did has always been labeled as "eastern", "russian", whatever. All my work was placed in this context. That was really bad to me, because I never felt that I did something specifically russian.=20 But is it art?=20 Alexei Shulgin: ...What we have now is that there is no critical context. Art always takes place in some physical place, in a museum or whatever. Even when it's an performance, it takes place in a space that is marked as an art place. Even if it is not an art place, it is appropriated by artists and therefore becomes an art place. With the net, you don't have this physical space. Everything happens on your computer screen, and it doesn't matter where the signal comes from. That's why there is a lot misunderstanding. People are getting lost, because they don't know how to deal with the data they are getting. Is it art, or isn't it? They want to know the context because they don't believe their own eyes.=20 Robert Adrian X: The term artists has to be defined much more broadly in this context. You have to include so-called hackers in this definition for instance, because they are operating creatively with these systems.=20 Cornelia Sollfrank: If you take a closer look at the term "hack," you very quickly discover that hacking is an artistic way of dealing with a computer. So, actually, hackers are artists -- and some artists also happen to be hackers...For me, an important parallel between hacking and art is that both are playful, purpose-free ways of dealing with a particular thing. It's not a matter of purposefully approaching something, but rather, of trying things out and playing with them without a useful result necessarily coming of it... Hacking does have to do with limitations, but even more with norms. That's another parallel with art. The material that art works with are the things that constantly surround us. The only thing art actually does is break the patterns and habits of perception. Art should break open the categories and systems we use in order to get through life along as straight a line as possible. Everyone has these patterns and systems in his or her head. Then along comes art: What we're used to is disturbed, and we're taken by surprise. New and unusual patterns of perception offer up the same things in a completely new context. In this way, thought systems are called into question. And only the people looking for this are the ones who are interested in art at all.=20 Vuk Cosic: I think, that every new medium is only a materialisation of previous generations' dreams. This sounds like a conspiracy theory now, but if you look at many conceptual tools, that were invented by Marcel Duchamp or by Joseph Beuys or the early conceptionalists, they have become a normal everyday routine today with every email you send. With every time you open Netscape and press a random URL at Yahoo! 80 years ago this action, that is now totally normal everyday life, would have been absolutely the most advanced art gesture imaginable, understandable only to Duchamp and his two best friends. This very idea to have randomness in whatever area, form, shape, would have been so bizarre in those days.... I will give a lecture in Finnland in September in which I will argue that art was only a substitute for the internet. That is of course a joke. I know very few people who have so much esteem for what artists did in the past.=20 Marko Peljhan: I actually don=92t care much about this kind of designations= . But when I compare myself with some other people who are also artists I don=92t see much we have in common. So I just call my works progressive activities in time. I am actually interested in defining utopia, looking over the defined borders. That is the legitimization that an artist has: the right to be irresponsible sometimes.=20 Wolfgang Staehle: That=92s not of interest to me, that=92s up to the art historians to decide. I can=92t answer this question.=20 --- # distributed via nettime-l : no commercial use without permission # <nettime> is a closed moderated mailinglist for net criticism, # collaborative text filtering and cultural politics of the nets # more info: [email protected] and "info nettime-l" in the msg body # URL: http://www.desk.nl/~nettime/ contact: [email protected]