andrew ross on Sun, 9 May 1999 20:42:19 +0200 (CEST) |
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<nettime> Sweated Labor in the Garment and High Tech Industries |
Applying the Anti-Sweatshop Model to High Tech Industries by Andrew Ross (published in Spring issue of New Labor Forum) A few years ago, Suck, the irreverent webzine in San Francisco (http://www.suck.com) that offers daily comments on the latest media buzz, cunningly revealed that the staff of Wired magazine occupied a floor in a building full of garment sweatshops. Wired had been the town crier of the information revolution, and an obliging booster for the global chamber of commerce that lives or dies by the Nasdaq index. The sweatshops were a chronic outbreak of an old disease that had once been contained, not unlike tuberculosis itself, the historic scourge of the turn-of-the-century garment industry. Here, then, we had a picture of geeky Gen X wordsmiths testdriving the latest software geewhizzery just fifteen feet above the traditional labors of greenhorn immigrant seamstresses. Suddenly, the century-long gulf between the postindustrial high tech world, for which Wired is the most glittering advertisement, and the preindustrial no-tech worldfor which the sweatshop is the most sordid advertisement--appeared to have dissolved. In San Francisco's "Multi-Media Gulch," where parcels of the new Internet industries are located, this kind of juxtaposition is not uncommon. But the scale of the contrast between these two workplacesbetween the nineteenth and the twenty-first centuryis much more pronounced in New York City, where the ragged strip of Silicon Alley cuts through areas of old industrial loft space that were once, and are again, home to the burgeoning sweatshop sector of the garment industry. Manhattan's downtown concentration of Webshops--those much-romanticized laboratories of the brave new technological futureshares much the same urban space as the new sweatshops, where patterns of work for large portions of the immigrant population increasingly resemble those in the very early years of the century, before the first elements of industrial democracy were adopted into law. As it happens, the comparison between these workplaces had its echoes in the earlier period. Then, the sweatshop's primitive mode of production and the cutter's artisanal loft co-existed with semi-automated workplaces that would very soon industrialize into economies of scale under the pull of the Fordist factory. Today, the sewing machine's foot pedal is still very much in business, no longer competing with steampower, of course, but with the CPU, which, at the higher end of garment production, is used to govern Computer-Assisted Design, ensuring fast turnaround and just-in-time supplies for the volatile seasonal trade in fashion lines. In fact, the sewing machinethe basic sweatshop technologyhas barely changed in almost a hundred and fifty years, which affords it a rather unique place in industrial history. The main reason for its long survival has to do with the physical limpness of fabric. As a result, there is a portion of garment production that cannot be fully automated, and that requires human attention to sewing and stitching and assembly. With a cheap labor supply in abundance, developing countries often begin their industrialization process in textiles and apparel, because of the low capital investment in the labor-intensive end of production. In many of the free trade export zones of the developing world, workplaces for electronic assembly keep company with garment assembly. And in the industrial sectors of many other countries, workers in chip manufacture, data processing, and digital programming experience many of the same debilitating barriers to fair labor standards as do garment workers. Yet there has been much less attention to these workplaces in the public mind and media. The glamor of high technology carries a powerful mystique, and its preeminence has eclipsed the capacity of moral abhorrence to rectify exploitation. Are there lessons from the recent anti-sweatshop campaigns that can be applied to combat labor abuses in this other industry? There are many reasons for the flourishing of garment sweatshops, both in the poor countries of the world, and in the old metropolitan cores: these include regional and global free trade agreements, the advent of subcontracting as a universal principle, the shift of power towards large retailers and away from manufacturers, the weakening of the labor movement and labor legislation, and, last but not least, the transnational reach of fashion itself, especially among youththe international mass consumer wants the latest fashion post-haste, which necessitates turnaround and flexibility at levels that disrupt all stable norms of industrial competition. This is not the place to describe any of these features in any depth, and I will assume that most readers of this journal are familiar with them. Indeed it's fair to say that the larger public awareness of the conditions of low wage garment labor is relatively far advanced. The public at least recognizes the situation even if it chooses, for the most part, to ignore that much of the clothing we wear is made illegally and under atrocious conditions. The anti-sweatshop movement of recent years has been immensely successful in penetrating the public domain of media space. Part of this success is due to the repugnance attached to the term "sweatshop" which commands a moral power, second only to slavery itself, to rouse public opinion. But a more significant factor has been the elastic nature of the movement's coalition-building. The involvement of interfaith and human rights groups, students, and NGOs alongside workers has offered a stunningly effective model for transnational activism. These coalitions have demonstrated that organized labor cannot go it alone, and that there is no alternative, in the age of global economies, to this kind of activism. Ultimately, of course, the endpoint must lie with an appreciable alteration of consumption. The challenge now lies in making an impact at the point of sale, which is to say, reforming consumer psychology to the level at which criteria of style, quality, and affordability are all well served by appeals to the advantages of paying a living wage. Surprisingly, we are further forward than anyone could have imagined just a few years ago. The same cannot be said of high technology. The gulf between the fashion catwalk and the garment sweatshop is nowhere near as great as the gulf between the high-investment glitz and mega-hertz wizardry at the top of the cyberspace chain, and the electronic sweatshops at the bottom. Why is this the case? Whizzkids or Cyberdrudges? Cyberspace, for want of a better term to describe the virtual world of digital communication and e-commerce, is not simply a libertarian medium for free expression and wealth accumulation. It is a labor-intensive workplace. Masses of people work in cyberspace, or work to make cyberspace possible, a fact that receives virtually no recognition from the so-called digerati like John Perry Barlow or Kevin Kelly, who edit, and write for Wired magazine, let alone the pundits and managers who are employed to pump hot air into the great Internet Stock Bubble. Indeed, it's fair to say that most people have little real sense of the material labor that produces their computer technologies, nor are they very attentive to the industrial uses to which these technologies are put in the workplaces of the world. Like all other sectors of the economy, the high tech industries have been penetrated by the low-wage revolution--from the janitors who service Silicon Valley in California to the part-time programmers and designers who service Silicon Alley in New York. Just as Silicon Valley once provided a pioneering model for flexible post-industrial employment, Silicon Alley may be poised to deliver an upgrade. New York's new media sector has seen the biggest job growth of any urban industry in the metropolitan area for decades. Web design, programming, and marketing in this industry accounts for over 100, 000 new jobs in the last three years. But these are entirely non-unionized workplaces, plagued by overwork, low wages, flexible contracts, and job insecurity. Over half of the jobs are filled by contract employees or perma-temps, with no benefits, or paid vacations. 70 hour weeks without overtime are a way of life for Webshop workers who are commonly signed up on the promise that their "sweat equity" will lead to a pot of stock proceeds at the end of the rainbow. For the majority, the stock plan which will deliver the big payoff never comes. Startups have a high failure rate, and those that merge with giants like AOL, Microsoft, and Sun generate fortunes for their investors and founding entrepreneurs but seldom any returns for employees. Upgrades in software programs can put skilled workers out of a job overnight. The average salary for full-timers on Silicon Alley is about $37k, which is hardly a starvation wage, but still well below old media industries, like advertising, at $71k, and television broadcasting, at $85K. Silicon Alley is the face of the future, not because its whizzkids are designing a brave new wired world, but because this new industry is a prescient example of the kind of workplace that skilled technicians will increasingly confront. Its structures of capital financing, and the sheer volatility of its labor landscape make the New Media workforces notoriously difficult to organize. While many traditional labor unions have been slow to use Websites and Internet technologies in their own organizing efforts, organizing is almost non-existent in the Internet industries themselves. In January 1999, over thirty unions sponsored a Labor Online conference, organized by the Brooklyn College Graduate Center for Worker Education, to chart the labor movement's use of high tech, and to examine the future of organizing in high tech (http://www.laboronline.org). Union reps showed up in force, but there were very few employees from Silicon Alley. Going Down the Chain Many of the readers of this article probably want their computers to go faster, and yet most people who work with computers, or according to schedules set by computers, already want them to go slower. For those who view the persona l computer as an artisanal tool of comparative advantage with which to compete in the field of skills, resources, and rewards, it makes sense to respond to the heady promise of velocification in all of its forms: the relentless boosting of chip clock speed, of magnification of storage density, of faster traffic on Internet backbones, of higher baud rate modems, of hyper-efficient data-base searches, and rapid data-transfer techniques. For workers who are not masters of their own work environment, the speed controls of technology are routinely used to regulate their labor. These forms of regulation are well documented: widespread workplace monitoring and electronic surveillance, where keyboard quotas and other automated measures are geared to time every operation, from the length of bathroom visits to the wasted productivity claimed by personal e-mail. Software is programmed to control and monitor task performance. Occupationally, this world stretches from the high-turnover burger-flippers in MacDonalds to the offshore data entry pools in Asia and the Caribbean (and, arguably, stretches all the way to include front-office managers, who complain about their accountability to inflexible productivity schedules). Low-skilled information processing, in particular, is characterized by musculo-skeletal, and psychological disorders, chronic stress and fatigue, and reproductive problems. Women occupy a huge majority of low-skilled offshore data entry jobs, while men dominate the professional end. In general, advanced automation has enabled the global outsourcing of low-wage labor, and the wholesale replacement of decision-making by expert systems and smart tools. Our processed world thrives on undereducation, undermotivation, and underpayment; and it appears to be primarily aimed at the control of workers, rather than at tapping their potential for efficiency, let alone their native ingenuity. For most low-wage employees who work with computers, there is simply nothing to be gained from going faster; it is not in their interests to do so, and so their ingenuity on the job is devoted to ways of slowing down the work regime, beating the system, and sabotaging its automated schedules. The cumulative loss of productivity from computer downtime caused by worker sabotage on the job is one of the biggest of all corporate secrets. This alone would help explain the "productivity paradox"; it has yet to be empirically proven that the introduction of information technology into workplaces boosts productivity. If we go further down the chain of high tech production, we find ourselves in the semiconductor workplaces, where the operating machinery of computers is manufactured in the least unionized of all goods-producing industries. While 56.2 percent of steel workers, 54.6 percent of automobile workers, 43.8 percent of telecommunications workers and 23.7 percent of workers in durable goods manufacturing overall are unionized, only 2.7 percent of workers in electronics and computer equipment belong to unions. One of the world's fastest growing industrial sectors, semiconductor factories (or "fabs") have mostly been concentrated in the U.S. West Europe and Japan, but the passage of NAFTA and GATT has extended the mobility of the industry. Lower wages and weak environmental standards in Southeast Asia, Central America and the Caribbean have drawn off much of the new investment. Even within the U.S., it is the Southwest, with its sparse union activity and softer environmental and safety regulations that has attracted many of the new fabs. The new destinations for "toxic flight" are Albuquerque, Phoenix, and Austin. The hazards to workers and to the environment in the sterile, dustless "clean rooms" of these fabs (designed to protect silicon wafers, and not workers) are already excessive, and likely to multiply with each new generation of components. Semiconductor manufacturing (which produces over 220 billion chips a year) uses more highly toxic gases (including lethal ones like arsine and phosphine) and chemicals than any other industry, its plants discharge tons of toxic pollutants into the air, and use millions of gallons of water each day; there are more ground water contamination and EPA Superfund sites in Silicon Valley than anywhere else in the US. The ecological footprint of a single silicon chip is massive. Despite the public perception that these are light manufacturing workplaces, microchip workers suffer industrial illnesses at 3 times the average for other manufacturing jobs, and studies routinely find significantly increased miscarriage rates and birth defect rates among women working in chemical handling jobs. The more common and well-documented illnesses include breast, uterine and stomach cancer, leukemia, asthma , vision impairment, and carpal tunnel syndrome . In many of these jobs, workers are exposed to hundreds of different chemicals and over 700 compounds that can go into the production of a single work station, destined for technological obsolescence in a couple of years12 million computers are disposed of annually, which amounts to 300, 000 tons of electronic trash that are difficult to recycle. Very little occupational health research exists that analyses the impact on the human body of combining several of these compounds, and research on reproductive hazards, in particular, has been seen as a women's issue and is therefore underfunded and underreported. Increasingly, the "dirtier" processes of high-tech production are located in lower income communities with large immigrant populations in the U.S. or are being dispersed throughout the developing countries, augmenting existing patterns of environmental and economic injustice. With them will go modular industries like the printed circuit board sector, and other electronic assembly operations where immigrant workers, employed at rock bottom wages with even less benefits than in the clean rooms, use solders and solvents that are almost as toxic as those handled by chip workers. Large U.S. and Japanese companies are steadily relocating their fabrication lines to Thailand, Vietnam, Malaysia, Indonesia, Mexico, Panama, Costa Rica, and Brazil. In ten to fifteen years time, the geography of high tech global production may increasingly resemble that of the garment industry. Fabrication flight is accelerated at the least sign of an organizing drive with teeth. Nonetheless, groups like the Silicon Valley Toxics Coalition (see http://www.svtc.org) have played a leading role in coordinating semiconductor activism, formulating the Silicon Principles, and petitioning companies like Intel, GTE and Motorola to establish a Code of Conduct to protect the health, safety and human rights of workers in its factories, and of communities where the factories are located. Through the Campaign for Responsible Technology, an international network is now being formed to make links with local labor, environmental, and human rights groups around the world. Much of the groundwork for this was laid at a European Work Hazards convention in Holland in March 1998, which brought together activists with the common goal of holding companies to Codes of Conduct through the acceptance of independent workplace monitoring. Clearly some kind of local accounting is needed since transnational companies tend to export hazards to countries where labor is least organized and where media and government whistleblowing is least likely. Sullying the Name The model for such a campaign already exists in the anti-sweatshop movement. Struggles for a workable code of conduct that respects worker safety, union rights, and a living wage already have a proven record of successes and failures. One of the more successful pressure points has been to tarnish the company name with high-profile media exposes. The integrity of a company's brand name is all-important and its vulnerability is amply reflected in management's skittishness about sour publicity. Companies must keep their brand names clean, because it is often the only thing that distinguishes their product from that of their market competitors. If that name is sullied it does not matter whether they have access to the very cheapest labor pool in the worldall is lost. The most recent round of anti-sweatshop campaigning has involved the integrity of some of the more prominent U.S. varsity names in a $2.5billion sector of the garment industry. In the winter of 1998-99, college presidents were asked to review and sign a code of conduct governing the labor conditions under which licensed articles, bearing the college name, are manufactured. This code of conduct had been prepared by the Collegiate Licensing Company (CLC), and was loosely based on the set of regulatory provisions drawn up by the Apparel Industry Partnership (AIP), a task force of garment companies, organized labor, and human rights and religious groups convened by the Clinton administration in 1996. At this point, virtually all of the labor, religious and human rights groups had withdrawn from the AIP, in the understanding that its provisions are unenforceable. It is now widely accepted that the AIP agreement is virtually consistent with current industry policies, and will not have any appreciable impact on the exploitative practices associated with those policies. The CLC Code ran into student opposition for much the same reasons, relating to the same sticking points: a) Absence of a "disclosure" provision, whereby garment companies would be required to disclose the locations of factories where their products are manufactured or assembled. Without disclosure, it is impossible to monitor the working conditions at these factories. b) Absence of a provision guaranteeing a living wage, as opposed to a minimum wage. In most countries, including the U.S., the minimum wage does not ensure subsistence levels of living for working families, and is therefore a subpoverty wage. The national mobilization of students, through United Students Against Sweatshops, resulted in major concessions on both of these points. At many campuses, students secured agreements similar to an initial settlement reached with the Duke University administration. Colleges would pull out of the CLC if full disclosure of factories has not occurred within twelve months. At the same time, they have committed to funding interim studies on the criteria for a living wage in countries around the world. Plainly attentive to the need to keep their names sweat-free, college presidents were pulled into the bargaining pit, while the media coverage of student sit-ins and mass rallies expanded public consciousness of the issues. The campaign reaffirmed what was rapidly becoming common sense--no one wants the name of their company or institution mentioned in the same paragraph as that of Nike. Will the same strategies work in high-tech industries? There is no reason why the brand names of AT&T, Phillips, Intel, IBM, Hewlett Packard, Toshiba, Samsung, and Fujitsu cannot be publicly shamed in the same way as Nike, The Gap, Guess, Phillips Van Heusen, and Disney. Their name recognition has long been a fixture of the mass market, and is increasingly a mark of distinction on the advertising landscape. Above all, it is important not to underestimate public outrage. Far from apathetic, public concern has been inflamed by revelations about labor abuses in the industrialized and non-industrialized world, where workers are physically, sexually and economically abused to save 10c on the cost of a pricey item of clothing. Unlike clothing, consumption of high tech goods is not yet a daily necessity, but the rate of market penetration in the last twenty years has been phenomenal. It cannot be too long before high tech household items are as disposal, and subject to the same volatile seasonal turnover, as fashion goods. At that point, the high tech market will be fully within the orbit of consumer politics on the scale of boycott threats. In concluding, perhaps it is worth reviewing why so little attention is paid to high tech labor issues in the flood of commentary directed at cyberspace. One reason certainly has to do with the lack of any tradition of organized labor in these industries. The fight against the garment sweatshop was a historic milestone in trade union history, and gave rise to the first accords on industrial democracy. So, too, the recent campaigns have been on the leading edge of the resurgent labor movement, at least in the US. Nothing comparable exists in the high tech workplaces of the new information order.. They have emerged in a climate intrinsically hostile to the principles of trade unionism. Indeed, high-tech industry lobbyists have been zealous leaders in efforts to undermine the existing protections of labor legislation. A second reason has to do with ideology of the clean machine. In the public mind, the computer is still viewed as the product of magic, and not industry. It is as if computers fall from the skies, and they work in ways that are entirely beyond our understanding. The fact that we can repair our car but not our computer does not help. As a result, the process of manufacturing is obscured and mystified. A third reason probably has to do with the special treatment afforded to microelectronics by state managers, aware of the industry's strategic importance to the national economy. Currently, nations assess their competitive standing in world trade by the growth of their advanced technology sectors, and so government's regulatory eye often looks the other way when abuses and hazards proliferate. Lastly, there is the utopian rhetoric employed by the organic intellectuals and pundits of cyberspace. Choose any one of the bestselling books that extol the praises of the new frontier of virtual life. Chances are there will be no mention of the crippling workplace injuries sustained in manufacturing of the new clean machines, nor any recognition of the cruel outsourcing economies that export low-wage labor to piecework contractors, whether local or far-flung. There is a complete and utter disconnect between the public discourse of the New Media whizzkids, intellectuals, and entrepreneurs, and any awareness of high-tech workplace hazards. As long as we separate the world of ideas and high-tech buzz from the testimony and experience of the workplace, people simply will not make connections between the two. The successes of anti-sweatshop garment organizing have come as a surprise to many seasoned activists, long accustomed to being shut out of the media, to dealing with the often stony indifference of the public, and to watching the cruel march of corporate armies across the killing fields of labor. In the case of information technology, the time is ripe for capitalizing on the climate for such successes. Perhaps we can exercise a little foresight, and anticipate the public appetite for responding to such abuses. The history of the Internet should remind us that nothing is impossible, and what was unimaginable just a few years ago is a fact of life today. NOTES 1. "Global Labor Standards and the Apparel Industry: Can We Regulate Production? Harvard Trade Union Program, Harvard University (October 1998); Andrew Ross ed., No Sweat: Fashion, Free Trade and the Rights of Garment Workers, (New York: Verso, 1997). 2. Estimates based on two annual reports on new media employment, Coopers and Lybrand. New York New Media Industry Survey: Opportunities and Challenges of New York's Emerging Cyber-Industry (New York: New Media Association, 1996 and 1997). The most significant figures in the report show that the number of fulltime jobs increased by 28% from year-end 1995 to 1997, compared to a 44% increase for freelance jobs and 162% for parttimeers. 3. See Andrew Ross, "Jobs in Cyberspace," in Real Love: In Pursuit of Cultural Justice (New York: NYU Press, 1998), pp. 7-34. 4. See Austin Bunn, "No-Collar Workers: Is There Room for Unions in the New Media World?" Village Voice (January 12, 1999). Two active high tech organizations include FaceIntel, or Former and Current Employees of Intel, begiun by ex-engineer Ken Hamidi, who operates a web site (http://www.faceintel.com) that documents complaints against the chip manufacturer; and Mike Blain's WashTech union for Microsoft's 6,000 perma-temps (http://www.washtech.org) . 5. Ruth Pearson and Swasti Mitter, "Employment and Working Conditions of Low-Skilled Information-Processing Workers in Less Developed Countries," International Labour Review, 132, 1 (1993), pp. 49-58 6. Barbara Garson, The Electronic Sweatshop (New York: Simon and Schuster, 1988). 7. Chris Carlsson and Mark Leger eds., Bad Attitude: The Processed World Anthology (London: Verso, 1990). 8. David Bacon, "Silicon Valley Sweatshops: High-Tech's Dirty Little Secret," The Nation ,256, 15 (April 19, 1993), p. 517. 9. Lenny Siegel, The High Cost of High Tech (1985): Dennis Hayes, Behind the Silicon Curtain: The Seductions of Work in a Lonely Era (Boston: South End Press, 1989). 10. Leslie Byster, "The Toxic Chip," Environmental Action, 27, 3 (Fall 1995), pp. 19-23. 11. Kevin Kelly, one of the founders of Wired, and the former publisher and editor of Whole Earth Review, is a good example. See his book Out of Control: The Biology of Machines (London: Fourth Estate, 1994) Andrew Ross Director, American Studies Program New York University 285 Mercer St. 8th Flr. New York, NY 10003 Tel: 212-998-8538 Fax: 212-995-4371 [email protected] [email protected] --- # distributed via nettime-l : no commercial use without permission # <nettime> is a closed moderated mailinglist for net criticism, # collaborative text filtering and cultural politics of the nets # more info: [email protected] and "info nettime-l" in the msg body # URL: http://www.desk.nl/~nettime/ contact: [email protected]