||| | |||||| | ||| |||| on Fri, 7 Mar 2003 06:45:07 +0100 (CET)


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[nettime-lat] war_stmnt {function} ----->


function setWar() {
    if (honored_Borders + power_Sickness + greed_Illness > 0) {
        for (i=1; i++) {
            death = death + i;
            poverty = poverty + i;
            misery = misery + i;
            starvation = starvation + i;
            disintigration = disintigration + i;
            local.Culture = disintigration + i ;
        }
    }
// checked _overflow situation
    humanity.close;
}

// due to a bug of humanity object, variables can�t be reset to 0, unless
// you make a restart of the system [kill earth object]
// the problem with WAR is that we can�t do "CONTROL-Z"
// the problem with PEACE is that we can�t make "SAVE AS..."









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"en cualquier momento despegamos!"
---> vamo' a echarle ganitas...
http://no-content.net














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.n.e.w.-.s.o.u.n.d.t.o.y.s.?.
http://netart.org.uy/haro/






























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nada mas...






















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gracias!


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