VERSION on Fri, 27 Jun 2003 15:31:51 +0200 (CEST)


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[Nettime-nl] VERSION magazine website / official launch / Prague Biennale


Invited for the Prague Biennale 2003, in the frame of
the exhibition 'Differentia specifica' curated by
Judit Angel, 
VERSION magazine is pleased to launch the website:
----------------------------------------------------
http://www.versionmagazine.com/ 
----------------------------------------------------
coordinated by 
Gabriela Vanga, Mircea Cantor and Ciprian Muresan. 
The website includes online projects, an overview on
our activities as well as full download of the
previous numbers of VERSION magazine, plus an
interactive game with 'The map of the world' enriched
by an open forum.

First bilingual magazine in Romania, VERSION  was
founded in 2001 in Cluj Napoca, by Gabriela Vanga,
Nicolae Baciu, Mircea Cantor and Ciprian Muresan. The
magazine proffers an open field for specialists coming
from different disciplines, cutting in as a
strategical creative tool in the midst of ideas. 

The next number of Version (0.4) takes off from  the
project 'MAP OF THE WORLD', enjoying contributions
from: Ole Bouman, Amy Cheung, Anna Daneri, Angela
Detanico & Rafael Lain, Andreas Fagarasi, Yona
Friedman, Ioan Godeanu, Amiel Grumberg, Dominic Hislop
& Mikos Erhardt, Augustin Ioan, Nikola Jankovic,
Martin Koepl, Adriana Lara, Laura Maritano,
Hans Ulrich Obrist, Dan Perjovschi, Jean Yves
Petiteau, Federico Rahola, Federica Rossi,
Guy Rottier, Ovidiu Tichindeleanu, Roman Vasseur.

MAP OF THE WORLD is a world map, printed and
plastified, fixed on metal boards. In contrast with an
ordinary map, we erased the names of the countries and
capitals and we left only the administrative borders.
The capitals are stuck on magnetic support and they
can be moved on the map's surface. The idea took shape
in 1999, when one of us lived in France and the others
still in Romania, and in the middle of a chat we came
up with this idea...what if Bucharest would be in
France? The main idea of this project was the desire
of moving, of changing spaces, re-designing contexts,
"areas of contact" as Deleuze said. We tried to create
a tool for dialogue, an �auxiliary� for debates,
interventions or workshops linked to different issues
such as globalisation, cultural emigration, nomadism,
tourist standardization, trajectory and different
kinds of transgressions.

We presented THE MAP OF THE WORLD for the first time
at FRAC ALSACE, S�l�stat, within the frame of a
conference. The public came and played with it. The
playful part of the project has an important meaning
for us, because it shows up of some relevant critical
attitudes, underlining obvious opinions and reactions
to the "clich�s" of the media. People moving Jerusalem
as alternative to Washignton -this type of reaction is
permitted to appear more easily in the frame of a
game, but can be(come) a problematic matter in the
media. By moving the capitals, people expressed their
opinion, everyone could make his own map of influences
and overturn the order of the world.




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