app-art.org on Thu, 19 Jul 2001 09:49:08 +0200 (CEST) |
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[Nettime-bold] Greg Sidal talks to app-art.org |
http://www.app-art.org/ 19/07/01 -------------------------------------------------------- Greg Sidal, author of Drive Scroll - a screensaver that copies the contents of your hard drive to your monitor - talks to app-art.org about his network and digital artworks. http://www.geocities.com/gregsidal/ -------------------------------------------------------- Could you explain a little the idea behind DriveScroll? What, specifically, was it about scrolling a disks' content across the screen that appealled to you? The program takes the data from the drive in the native format of the drive hardware and puts it on the monitor in the native format of the monitor hardware. The display is set to slowly scroll because that is just a practical way to allow the human visual cortex to absorb the data. The program does not rely on layers of software interpretation to organize the data, nor is there an attempt to reinterpret the data either. DriveScroll doesn't make any decisions based upon the data it is reading - it displays everything, regardless of the format. Was the decision to do that an aesthetic one, or are you exploring ideas behind the storage and representation of human- readable data? DriveScroll does not attempt to organize the data, but must accept that some sort of structure is unavoidable in order to place the data into human perception. Data that can not be perceived in some way does not really exist in any practical sense. For example, the existence of cosmic radiation was discovered by accident as a byproduct of the development of the radio medium. The 'static' the device was detecting was unexpected because there was no previous way of placing that data into human perception. DriveScroll's operation is related to radio and television interference. Why is DriveScroll a screensaver? Some people have pointed out that a lot of 'generative' visual software falls into the trap of being best-suited as a passive entertainment device (think Cthugtha, Apple iTunes, etc). How does DriveScroll avoid this cliche? Yes, the corporate screen saver as a type of art is a cliche. To employ this kind of envelope to show unprocessed data, or essentially remove the corporate controlled layers of software interpretation, is disruptive to some extent (perhaps like Holzer's advertising display disruptions). DriveScroll avoids software interpretation but is also a specific type of software itself, which is an unavoidable contradiction. The screen saver also has an interesting relationship with the user - a screen saver won't run while the user is at the computer, so it is not exactly passive. Like all application software, a screen saver is something that people install on the private space of thier PC and make thier own. As everyone knows, access to and control of this space has become very politicized. You recently open sourced Drive Scroll. Was this a politically motivated gesture? (in which case, how does it relate to DriveScroll being a piece of art?). First, providing the source code allows users to customize DriveScroll in any way they choose. The idea that this makes authorship fuzzy doesn't bother me because the license ("terms of use") mandates that modifications be published and clearly marked. I've always thought that software has much in common with architecture, and it is common for buildings to be designed and extended by different architects. Software and architecture are both functional, interactive, and technology intensive. Second, the source code is part of the curatorial package, like a statement. The source code can help to reveal what the author(s) were thinking about, etc. What is the most valuable aspect of Open Source software to you? Probably the most valuable aspect of the open source movement is its recognition of the importance of public space. The movement may not be successful in replacing Windows, for example, but its existence as a powerful force indicates a strong resistance to closed (private) systems and decision controlled by concentrated powers. I am very positive about peer to peer approaches, and I see the open source movement as one possible P2P approach to organizing labor, production, and distribution. It's interesting to see that P2P approaches have won out consistently on the net. Chat rooms, email list communities, Usenet, messaging, auctions, person to person money transfers, and file sharing are all examples of P2P, many of which trace thier heritage to BBS systems. You've also got a couple of other projects at your web site, one of which is your "AE Generator" from 1992. As you've been writing artistic software for such a long time, have you developed a critical theory about art and software which runs throughout your work? Are we witnessing these same theories in play with your "Illicit images", which appears to stand apart from your software? In 1992 much of the computer art works I was aware of were mostly demonstrations of technical prowess (like fractal generators), so I started playing with stuff that was more conceptual. Like drip paintings, AE Generator is technically trivial, and intentionally so. 'Illicit images' isn't software, but was created with some customized software, so it is similar in that respect. I like the way 'Illicit images' doesn't fit nicely into any genre, it might be net art, generative art, or just old-fashioned still image manipulation. Like DriveScroll, 'Illicit images' also directly aestheticizes data, but there is more of a deliberate confusion between data and image since images make up the source material. It is very interesting to take a digital image and operate on it with dataspace algorithms. To accomplish these kinds of disruptions you must be prepared to write or customize software. When creating 'Illicit images', I adopted the modus operandi of the underground pornography publisher, not the commercial purveyers, but the covert community who have a passion for the material and a belief that they are performing a valued public service. I sometimes also adopt MOs of the hacker and other marginal groups that owe thier existence to this technology. Also, when creating this piece I played a cat and mouse game with the law, which is another kind of program. I don't really have a critical theory per se, but I do try to locate and distill the really important issues, both aesthetically and conceptually. I am interested in the patterns of behaviour and production that form the technosocial reality, and in the relationship between perception and class dynamics. -------------------------------------------------------- http://www.app-art.org/ 19/07/01 _______________________________________________ Nettime-bold mailing list [email protected] http://www.nettime.org/cgi-bin/mailman/listinfo/nettime-bold