brody on Tue, 18 Dec 2001 21:44:55 +0100 (CET) |
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<nettime> adam_killer and white_picnic_glitch |
[via [email protected]] ADAM_KILLER, 2000 computer game conversion www.tmpspace.com/adam_killer WHITE_PICNIC_GLITCH, 2001 computer game conversion www.tmpspace.com/white_picnic_glitch My history is up for grabs. I will set up trade alliances, and enter into truces. Or will I just let my Babylonian Bowmen rain terror down on my enemies' heads. I will lead a team of specialists into an abyss of vast caverns, snake-like passageways and luring dead-ends. I will command squads with precision and power using a GPS, night-vision, battlefield computers, and modular body armor. My unique magic system allows me to change the spells and creatures I bring into battle each time. I will stay frosty as the world explodes around me and my mission goals change on the fly. I will customize my squad into specialized experts in snipercraft, demolitions, and stealth. I will drive them crazy with impossible challenges like giant pyramids and microscopic fairways. I will tread lightly, the depths belong to twisted cults, mutants, and hideous creatures that were never meant to exist. I will catch all the rip-roaring action from film-quality multiple camera angles: cockpit, chase close, chase far, dash, television camera, sides, front, ground, sliding, and even skycam views. I will plow through snow packed roads, bust out from a wall of fog and be blinded by oncoming rain. All while piloting the most badass 'Mechs ever. # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: [email protected] and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: [email protected]